Valorant Patch 4.01 has detailed melee changes updating how left and right click hitboxes work in the latest update.
Valorant Patch 4.01 Melee Changes Detailed
Riot has finally updated the melee attack to push players to utilize it more. As Riot confessed, aiming melee attacks has been a bit too tricky for the average player, making it tough to rely on as a viable attack option.
The following changes have been made to melee attacks:
- Right-click hitboxes are now 1.5x larger.
- Left-click hitboxes are now larger than a right click and have a slightly longer range too.
- Targets closer to the center of your knife attacks will get hit first, so you still have precision if you need it.
- Bonus: Knifing walls now have an instant feedback when slicing up walls (predicted on the client-side)
Hopefully, players will now be able to attack with these melee changes. Some have stated that these changes would be better with more credits added after a melee since it is such a difficult task to kill an agent with a melee attack. Counter-Strike: Global Offensive for example awards more cash for those who secure a melee kill. Perhaps that's something Riot Games explores in the future.