Call of Duty

Warzone Developers Call Camping 'Cowardice' in Latest Patch Notes

Players aren't the only ones fed up with campers. Warzone's development team has officially tossed its hat into the ring, as well.
Players aren't the only ones fed up with campers. Warzone's development team has officially tossed its hat into the ring, as well. / Activision, Raven Software

Players aren't the only ones fed up with campers. Warzone's development team has officially tossed its hat into the ring, as well.

Ah, camping—one of the most controversial playstyles in gaming. It has appeared in every genre of video games since the first multiplayer mode was released. Players take down others and stick to that spawn point, repeatedly eliminating their victim over and over until one party gives up or the match is over. Some have called it a cheap shot while others refer to it as a classic technique.

Now, Call of Duty (COD): Warzone's developers have weighed in.

Warzone Developers Call Camping "Cowardice"

The patch notes for Warzone's annual Halloween event, "The Haunting" officially dropped on Monday, Oct. 18. They explained every aspect of the event alongside new mechanics, modes, skins, and more. One particular mode listing has caught community attention—though, not for the reason one would think.

Under the heading "Ghosts of Verdansk Limited-Time Mode," within the subheading "A Mode Based in Fear," developers explained the installation of the brand new Ghosts of Verdansk "Fear Meter." Essentially, as the meter fills, players may find their operators acting strangely, experiencing hallucinations, and more. One of the ways the fear meter increases conveys a clear message to players:

According to the notes:

"Fear increases naturally over time and when the following events happen:

  • Being shot at, being hit by enemy Equipment, or having their Killstreaks in the area
  • Camping (AKA cowardice)
  • Seeing dead bodies or Ghosts
  • Having squadmates downed or eliminated"

Regardless of how players feel about the developer's stance, one thing is for certain: that's definitely one way to send a message about in-game behavior.

The Haunting will run through to Nov. 2