Warzone Sept. 15 Update Patch Notes: All Weapon Rebalances

Raven Software, one of the lead development studios, has released the notes for an upcoming weapons update heading to Call of Duty (COD): Warzone.
Raven Software, one of the lead development studios, has released the notes for an upcoming weapons update heading to Call of Duty (COD): Warzone. / Raven Software, Activision

Raven Software, one of the lead development studios, has released the notes for an upcoming weapons update heading to Call of Duty (COD): Warzone.

The studio announced the patch heading to the game late on Tuesday, Sept. 14. It's a rather small software update containing nothing more than weapon rebalances for the game. Still, this collection of nerfs and buffs could have the potential to completely knock out some of the more popular weapons players use en masse.

Without further ado, let's get into what Raven has nerfed and buffed as of Sept. 15.

Full List of Weapon Nerfs and Buffs in Warzone Sept. 15 Patch

We've broken down each weapon into its own category according to its overarching type distinction—i.e.: assault rifles, light machineguns, etc. Attachments will receive their own heading.

Assault Rifles (ARs)

AK-47

  • Black Ops Cold War version
  • Gun kick adjusted to fall in line with other weapons of similar caliber

FARA 83

  • Black Ops Cold War version
  • Maximum damage decreased from 29 to 25
  • Minimum damage decreased from 25 to 23
  • Head multiplier increased from 1.35 to 1.56
  • Neck multiplier increased from 1 to 1.2
  • Upper torso multiplier increased from 1 to 1.1

Krig 6

  • Black Ops Cold War version
  • Recoil increased to make it the "entry-level" rifle of its class
  • Neck multiplier decreased from 1.3 to 1.1

QBZ-83

  • Black Ops Cold War version
  • Recoil increased "slightly"
  • Recoil Dampening enabled

Light Machineguns (LMGs)

LMG Alpha

  • Black Ops Cold War version
  • Recoil adjusted to have it behave more like an LMG
  • Gun kick adjusted to have it perform less like an AR
  • Raise interrupt time increased from 0.8 to 1 second(s)

Submachine guns (SMGs)

OTs 9

  • Black Ops Cold War version
  • Recoil increased slightly
  • Maximum damage decreased from 34 to 31
  • Minimum damage increased from 20 to 21
  • Headshot multiplier increased from 1.35 to 1.52
  • Neck multiplier decreased from 1.35 to 1

TEC-9

  • Black Ops Cold War version
  • Maximum damage decreased from 26 to 24
  • Minimum damage decreased from 24 to 22
  • Neck multiplier increased from 1 to 1.1

Tactical Rifles (TRs)

TR Charlie

  • Black Ops Cold War version
  • Recoil decreased "slightly"

Full List of Attachment Rebalances in Warzone Sept. 15 Patch

The TR Charlie will see the following changes to its attachments:

  • 18" Rapid Fire—Fire rate increased from 5% to 6%
  • 17" Titanium—Fire rate increased from 7% to 8%

The M16 will have the set of changes outlined below:

  • 16.3” Rapid Fire—Fire rate increased from 5% to 6%
  • 16.3” Titanium—Fire rate increased from 7% to 8%

According to Raven, these changes went into effect earlier today, Wednesday, Sept. 15.