What is Chronobreak in League of Legends?
Chronobreak in League of Legends takes replay to a new level with a full game reset. On the surface it may seem a bit extreme, but certain bugs can heavily impact the tide of a game and shift momentum completely into a team's favor. In cases like these Riot Games uses the Chronobreak feature to not only get rid of the bug, but to make sure the game remains on an even playing field.
What is Chronobreak in League of Legends?
In the case that a bug is found during an official League of Legends esports match, the referees will stop the game and ask both teams if they'd like to enact a Chronobreak. If the teams agree the game will be reset and replayed on a Server Network Recording (SNR,) where the players don't actually play but all the inputs are saved to the server allowing them to replicate the previous game.
Once the playback has returned to where the bug took place, if the bug is gone the referee will connect the players into the new server and kill the original one. This allows the match to continue as though the bug never took place, ensuring an even playing field.
However, if the bug isn't fixed the game will be completely replayed with the bugged champion disabled.
There are arguments against Chronobreak. Some claim that it ruins the integrity of the game, especially since if you're watching a stream you'll never know it happens because the SNR can replicate an entire 40-minute game in about 3 minutes. But in a game like League of Legends, where a gold lead or a few kills can change the outlook of the game, this tool is extremely valuable in keeping the game on track and making sure that hiccups are prevented.