Helldivers 2 update 01.003.003 patch notes: Buffs for Masters of Ceremony armors
By Marco Wutz

Helldivers are struggling to hold Super Earth against a seemingly endless onslaught of aliens at the moment, but developer Arrowhead is coming in clutch with Update 01.003.003 for the game. This patch for Helldivers 2, published on May 27, 2025, for PC and PS5, brings some benefits to the armor sets of the recently released Masters of Ceremony Warbond.
Players wearing these armors will benefit from two extra perks, allowing them to reload primary weapons 30% faster and make melee attacks with 50% more damage. Will that be enough to turn the tide? For that, we shall have to wait and see.
Find the full Helldivers 2 update 01.003.003 patch notes below.
Helldivers 2 update 01.003.003 patch notes
Armor Passive Change
After hard fought battles on super earth our Masters of Ceremony have become more grizzled and stronger. With their limbs not suffering any breakages, Helldivers adorned with these armors are finding themselves able to reload faster and punch harder.
We have been monitoring your feedback in regards to armors and their passives. We have made some adjustments to the Masters of Ceremony armors, adding 2 extra perks:
- Increased Reload Speed of primary weapons by 30%
- Increased Melee Damage by 50%
Fixes
Crash Fixes, Hangs and Soft-locks:
- Fix a crash caused by browsing and interacting with the weapon customization menu too quickly
- Fixed crash that could occur when exiting a 'Take down overship' mission after joining mid session
- Fixed crash that could occur when joining an ongoing 'Repel invasion fleet' mission
- Fix for another crash that could occur in "Repel invasion fleet" mission
- Fix for crash related to audio
- Fixed crash that could occur when dropping into a game that is transitioning back to ship
Enemies:
- Leviathans no longer targets power generators in defense missions
- Fixed an issue with enemy pathing on the military uplink objective
Weapons and Stratagems:
- Fix weapons not reloading after switching equipment while holding an active stratagem ball
- Fixed ship damage to shields held by traitors
Miscellaneous Fixes:
- Improved stability on city-missions featuring a Leviathan
- Fixed players sometimes disconnecting when multiple Leviathans were present in the mission
- Fixed issue where due to illuminate interference, time was offset incorrectly on Super Earth clocks
- Fixed an issue with friendly & enemy pathing around the Shuttlebay location
- Helldivers should no longer be branded traitors from civilians willingly stepping on mines
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