Apex Legends Harbingers Collection Event Patch Notes: Full List of Changes

here's the full list of changes in the latest Apex Legends patch notes.
here's the full list of changes in the latest Apex Legends patch notes. / Respawn Entertainment

The Apex Legends Harbingers Collection Event patch notes are here with a long list of changes, including nerfs to the Nemesis Burst AR and Horizon.

The Harbingers Collection Event kicks off next week to celebrate the release of Fuse's Heirloom, The Razor's Edge. The Collection Event will also feature a new LTM called Living Shell Trios, along with 24 limited-time cosmetics.

Here's all the changes coming to the Apex Legends Harbingers Collection Event, per Respawn Entertainment.

Apex Legends Harbingers Collection Event Patch Notes: Full List of Changes

Check out the full list of changes in the Apex Legends harbingers Collection Event patch notes.

Balance Updates

  • Weapon Crafting rotation
    • 30-30 Repeater enters the crafter
    • RE-45 with Hammerpoint Rounds enters the crafter
    • Mozambique returns to floor loot
    • Nemesis returns to floor loot
  • Lowered autoplayer difficulty in matches
  • Redistributed the pockets of high tier armor within POI's (ex. the center of Countdown on World's Edge) into the global loot pool

Weapons

  • Nemesis Burst AR
    • Damage reduced to 16 (was 17)
    • ADS recoil increased

Legends

Fuse

  • Knuckle Cluster
    • Tactical deployment speed increased

Horizon

  • Gravity Lift
    • Weapon accuracy decreased while in Lift (more spread)
    • Vertical Lift speed reduced by 20%
    • Hover time at top of Lift reduced to 0.5s (was 2.0s)

Rampart

  • Amped Cover
    • Placement time reduced to 2s (was 3s)
    • Rampart now remains in placement mode after deploying a wall

Revenant

  • Forged Shadows
    • Reduce time extension from knocks to 5s (was 10s)
    • Extra damage to the shroud will bleedthrough to Revenant if it breaks
  • Shadow Pounce
    • Slightly increased pounce angle compensation when looking at the ground

Maps

  • World’s Edge After Dark added to LTM

Ranked

  • Guaranteed (%, per kill) Elimination Bonus has been raised across all skill levels
  • Point disparity between teammates of vastly different skill has been reduced

Bug Fixes

  • Digi-Threat now correctly highlights enemies through close proximity multi-layered FX
  • Gold magazine and gold bolt now work after being killed by a dummy
  • Level 1 accounts no longer appear as Champions in pubs

Bug Fixes: Audio

  • Certain weapon sounds (such as Rampart's mounted turret motor) now stop upon match end
  • Finishers should no longer have doubled-up or missing audio
  • Weapon draw audio now plays correctly when swapping legends in the firing range

Bug Fixes: Olympus

  • New Revenant Heirloom no longer changes to original Dead Man’s Curve coloring after leaving the Fight Night ring on Olympus
  • Resolved endless skydiving after flying off map with a Trident

Bug Fixes: PC DX12

  • Resolved incorrect cursor location when using the controller in certain resolutions
  • Restored game window positioning when video settings are reset

Bug Fixes: Legends

  • Ash’s Floating Point emote no longer has incorrect sound
  • Bloodhound’s Piercing Plasma no longer occasionally turns enemies invisible
  • Crypto will now get kicked out of his drone when silenced
  • Mirage restored heirloom allowing players to switch weapons without breaking cloak after a revive
  • Seer’s Focus of Attention no longer interrupts other highlight items and abilities
  • Vantage’s Spotter’s Lens restored in Firing Range
  • Valkyrie’s Bladed Decent no longer stutters visually
  • Wraith no longer gets stuck when meleed while using Into the Light finisher

Bug Fixes: Revenant

  • Forged Shadows
    • Damage to the shroud now contributes to damage stats and evo points
    • Friendly arc stars and knuckle clusters no longer stick to the shroud
    • Mad Maggie's Warlord's Ire now highlights Revenant when you hit his shroud
    • Vantage's Sniper's Mark now applies when you hit his shroud
    • Stun effects now apply when his ultimate is active
  • No longer gets stuck in Shadow Pounce when activating the ability before landing from the dropship
  • Resolved animation canceling when using Shadow Pounce that allowed you to draw weapons early
  • Restored highlight from Assassin’s Instinct showing up in cases where enemies are visible but partially obstructed
  • Stopped Shadow Pounce automatically deploying after climbing a ledge

Quality of Life

  • Bloodhound can see Revenant’s Forged Shadows activation point
  • Firing Range Supply Boxes now sort weapons by type for easy access
  • Loba’s Black Market now sorts weapons by type for easy access
  • Improvements to how our audio engine dispatches and prioritizes audio voices
  • More accurate shadow rendering for legends and weapons in game menus
  • PC DX12: implemented new RHI (Rendering Hardware Interface) rendering backend