Cyberpunk 2077 Patch 1.04 Focuses on Epilepsy-Inducing Scene and Copyright Music
Cyberpunk 2077 patch 1.04 is expected to be pushed out soon, but the information on what will be patched has already been confirmed by CD Projekt Red. Following a major day one patch, the game has been moving towards increased stability and performance in every patch, and this upcoming update seeks to continue the trend.
Cyberpunk 2077 Patch 1.04 Revealed
Cyberpunk 2077 patch 1.04 will be a smaller patch than previous ones, but it will contain some significant changes. For the exact list of changes look at this changelog which has been confirmed by CD Projekt Red.
By far, the most notable changes come with the change to the epilepsy-inducing scene, and changes to the copyrighted music content creators were facing difficulties with. Previously a warning was added to the beginning of the game warning players that certain scenes may be dangerous for people prone to epileptic seizures, but this patch brings changes to the scenes themselves. The flashing effect in these scenes has now been reduced, thus limited the risk of inducing epileptic symptoms.
For content creators looking to avoid copyright infringement, there is now an option allowing players to “Disable Copyrighted Music.”
Other notable changes include:
-Fixed an issue with completing the final objective in Gig: Freedom of the Press
-Fixed an issue with starting conversation with Johnny at the end in Life During Wartime
-Fixed an issue with Nix not going into his default state in Spellbound and KOLD MIRAGE
-Fixed inability to find Delamain in Ephistrophy
-Fixed issues blocking progress in I Fought the Law if the quest area is left
-Fixed issues with time and space resulting from leaving the quest area or abandoning the quest in Following the River.
-Fixed an issue with conversation with Johnny not starting after leaving the hotel in Tapeworm.
-Fixed an issue with quest being blocked upon leaving the quest area before climbing the hill in Following the River.
-Fixed the objective “Go into booth 9” not completing if the room’s entered too fast in Automatic Love.
-Fixed Jackie’s issues with sitting still in The Ripperdoc.
Besides those fixes to bugged quests, there are also a slew of bug fixes incoming, too many to possibly list. There will also improvements to visual fidelity across all platforms, including:
-Reduced vehicle appearance pop-in
-Speeded up switching first-person perspective to third-person perspective in a vehicle
-Fixed issues with animations missing from important quest NPCs during cinematics
And a more general patch promise to “improve stability, including various crash fixes.” Don’t expect this to be the last Cyberpunk 2077 patch, there is still a next-generation patch slated for release. Players on all systems can expect their experience to improve with every patch though, as CD Project Red has affirmed support for all systems that the game has released on.