Fortnite

Fortnite Battle Royale Update v21.50: Shadow of Phantasm Week, Imposters Vaulted and More

The Kamehameha is sticking around for a little bit longer.
The Kamehameha is sticking around for a little bit longer. / Image courtesy of Epic Games

Fortnite's latest update, v21.50, has launched. Here's what's changed.

Fortnite Chapter 3 Season 3 has rolled out its latest update. V21.50 sees the addition of Shadow of Phantasm Week, where players can get their hands on a number of stealth-based weapons. The Kamehameha and Nimbus Cloud are sticking around for a little bit longer, despote the Fortnite x Dragon Ball Quests coming to an end. But be cautious, these special items will be a little bit harder to come by going forward.

Curious to know more? Here's everything that's happening in the latest update.

Fortnite Battle Royale Update v21.50: Full Patch Notes Revealed

Shadow of Phantasm Week

As part of the new Shadow of Phantasm Week, the Suppressed Assault Rifle, Suppressed SMG, Shadow Bomb, and Shield Bubble have been unvaulted. Special XP Quests featuring these items have been made available for the week, starting Aug. 30 at 9 a.m. ET and ending Sept. 7, 2022, at 9 a.m. ET.

Kamehameha and Nimbus Cloud

The Kamehameha and Nimbus Cloud (Kintoun) items are still available, but at a lower rate of appearance.

Impostors

Fortnite's Among Us inspired mode, Imposters, has been vaulted. According to Epic Games, the decision allows the teams to "shift focus to other Fortnite projects."

Competitive Notes

  • The Shadow of Phantasm Week changes will be included in competitive playlists.
  • Late Game Arena starts later today.
  • Zero Build Arena has been turned off.

Major Bug Fixes

  • Fixed an issue in which the Health and Shield bars would not correspond with the actual value remaining after taking damage.
  • Fixed an issue in which the Kamehameha would refill to three full charges when dropped by an eliminated player.
  • The "Dedicated Button" fire mode option on mobile is now working correctly. Unchecking the option will now automatically hide the dedicated fire button in-game if the context allows it. If the equipped weapon/item doesn't support the currently selected fire mode (for example: a melee weapon can’t autofire), the dedicated fire button will still be displayed.