League of Legends Dragon Souls Explained: What Each Soul Does
By Joe Melillo
League of Legends dragon souls have an immense impact on the outcome of the game. Each soul has a unique permanent effect that empowers your team. While some souls are ideal for certain champions, any champion will benefit from each of the four souls. Understanding how the souls impact your team's win condition can increase your win rate in longer games. Take a look at what each soul does and how you can change your play style in order to maximize the power of the specific souls.
League of Legends Dragon Souls: What Each Soul Does
Dealing damage to enemies restores 180 (+ 40% bonus AD) (+ 25% AP) (+ 10% bonus health) health and 90 (+ 4% maximum mana) mana over 3 seconds. Damage to minions and monsters regenerates with 30% effectiveness.
Ocean soul is widely regarded as the strongest dragon soul in the game because of its versatility -- it is useful on every champion and role. The ocean soul gives your team massive sustain when fighting and a huge buff to passive health regeneration. That means you all become harder to kill from your newfound healing ability and are able to recover health faster after team fights. As such, you can have a faster paced macro because you don't have to back and restore your health as much, and you can outpace your opponents. When you have the ocean soul, look to skirmish around the map as much as possible. Don't overextend for kills, as simply chunking an opponent enough to make them back is enough of a win.
After not taking champion damage for 5 seconds, gain a shield for 225 (+ 20% bonus AD) (+ 15% AP) (+ 15% bonus health).
Mountain soul is the other highly-regarded soul. While it is slightly more effective on juggernauts and tanks, carries certainly benefit from having an extra shield to protect them from assassins and poke damage. Additionally, the mountain dragons will give your team bonus resistances and and simply make you harder to kill overall. In general, this soul doesn't affect your team's win condition much--it just makes it easier to complete your previously determined objective. If anything, you can be a little more daring since you are a bit tankier and harder to deal with.
Damaging abilities and basic attacks create an explosion around the target, dealing 90 (+ 25% bonus AD) (+ 15% AP) (+ 3% bonus health)
The infernal soul is exceptionally good on teams that feature a good team fight and can easily push a game into its ending phase quickly. The soul causes massive AoE damage from your attacks which makes it a nightmare to team fight against. With your team also being granted additional AP and AD from the dragons you've slain, your team will certainly pack a punch and should look to team fight as much as possible. Comps that feature a dedicated split pusher such as Tryndamere or Yorick can look to try either a 1 and 4 or 1-3-1 strategy, though you generally should win the 5-v-5 with infernal soul.
Grants 10% bonus movement speed, increased to 40% bonus movement speed for 3 seconds after casting your ultimate (30 second cooldown).
Cloud soul is generally regarded as the worst soul in the game. It is only effective on a handful of champions who benefit from the movement speed buff. Master Yi can become a speeding bullet with cloud soul and champions like Darius, who struggle to chase down their targets, can get a nice little boost from the additional movement speed. Besides those few, the only real benefit from a cloud soul is the stacking ultimate cooldown reduction you get from killing cloud drakes. Getting the cloud soul doesn't really change your win condition or macro play at all and its not advised that you take much risk in order to contest the cloud soul. The soul can be nice to have, but its certainly not worth surrendering a triple kill to acquire.