League of Legends Project A: Everything You Need to Know
By Ryan Borja
League of Legends Project A, a new title in the tactical-shooter genre, was revealed by Riot Games in a burst of announcements Tuesday as a part of League of Legends' 10-year anniversary. Many fans of League of Legends have wondered what an FPS title produced by Riot Games would look like, and with the unveiling of Project A, fans no longer have to wait.
Here is everything you need to know about League of Legends Project A.
League of Legends Project A: Everything You Need to Know
Under the code-name Project A, Riot's take on the FPS genre is aimed at blending the precise, tactical gameplay of Counter-Strike with the class-oriented gameplay of Overwatch.
Much like Counter-Strike, the game features a buy-menu that will let players load up their arsenal at the start of the round and requires careful aim, movement, and tactics to outplay enemies. However, the game also involves using abilities that lets different types of characters manipulate the map or augment their impact on the match, similar to Overwatch.
By merging the two styles of competitive shooters, the team behind Project A hopes to create a new way to experience the genre that involves more creativity and expression in gun play while still being extremely punishing if you make the wrong move.
Anna "SuperCakes" Donlon, the executive producer of Project A, has emphasized that the game will is Riot's attempt at creating a competitive shooter, and that the developers will remain involved with the game for years to come just as they have done with their ever-so popular title League of Legends.
Part of the announcement was also dedicated to addressing the typical issues players run into while playing their favorite tactical shooter. SuperCakes claims the team behind Project A is dedicated at "going to war" against the infamous "Peeker's Advantage" by improving global infrastructure and net-code. The game's anti-cheat system is also a priority of the development team and has been worked on since day one of the project.
Sal "Volcano" Garozzo, a former Counter-Strike professional player, has been reported to be working on Project A with Riot Games for the past few years before the official reveal. This has lead to previous speculation that Riot has been in the process of creating their very of FPS title for quite some time.
With an FPS veteran behind the project, fans that have been eager to see how the developer behind League of Legends would break into the FPS genre can be assured that the game will reach the standards of the games it plans to emulate.
Rod "Slasher" Breslau, an esports insider, has revealed that Project A, which also operates under the full code-name Project Ares, is run by Unreal Engine 4, the same engine that behind titles like Fortnite and PLAYERUNKNOWN’S BATTLEGROUNDS.
No official release date has been announced yet, as the project still seems to be in its early stages.
Image Courtesy of Riot Games