Call of Duty

What is Ghosts of Verdansk Mode in Warzone?

Image courtesy of Activision/Raven Software

A new mode, Ghost of Verdansk, is coming to Call of Duty: Warzone as part of its Halloween event, The Haunting.

The Haunting is set to kick off today, and with it comes a whole bunch of new features for players to get stuck into. Making an appearance this year, though, is a special mode titled Ghosts of Verdansk. This limited-timed event brings the horrors to the Battle Royale, as night descends on Verdansk. Dying in this mode doesn't send you to the Gulag. Instead, players will find themselves brought back as a Ghost - and that's where things start to get interesting.

Here's everything you need to know about the Ghosts of Verdansk mode.

What is Ghosts of Verdansk Mode in Warzone?

There are two main features that set apart this mode from the rest, Ghosts and Fear.

Ghosts

When an Operator dies, they become a Ghost. Players lose all weapons but gain some new supernatural abilities in their place:

  • Super Jump: Similar to the jump from Zombie Royale, Ghosts can charge up and “leap” through the air to cover serious ground. Because Ghosts have no body, their light weight allows them to float and glide following a jump or a drop from any high distance.
  • Teleport: Another movement option, albeit with a slower cooldown, Ghosts can teleport a short distance to help immediately close gaps between them and living Operators. They can even teleport right through them and appear behind their would-be target.
  • Spectral Blast: This area-of-effect stun attack slows down Operators and disables vehicles.

As mentioned, Ghosts won't have any weapons so the only way they can deal damage is by swiping at living players. Once killed, the player will drop a soul. Ghosts will need to collect three souls in order to bring themselves back to life, dropping into the map as their original Operator. Performing a finishing move on an ememy, though, will give you an instant respawn. Keep in mind that this move can be interuppted.

Players being hunted by Ghosts can take refuge in Sacred Ground, marked by glowing blue circles and a beam of light. Ghosts can't make their way into these areas, unless they destroy it. Throwing themselves at it enough times will destroy the Sacred Ground, making living players fair game once again.

Fear

Ghosts of Verdansk adds a new "Fear" meter at the bottom-left of the HUD. The meter ranges from zero to 100, with players starting with no Fear. As it increases, players might begin to experience hallucinations. Overcome these psychological assaults and you'll notice a drop in your Fear level.

Fear increases naturally over time and when the following events happen:

  • Being shot at, being hit by enemy Equipment, or having their Killstreaks in the area
  • Camping (AKA cowardice)
  • Seeing dead bodies or Ghosts
  • Having squadmates downed or eliminated


Outside of experiencing a hallucination, Fear also decreases when the following happens:

  • Eliminating a player or Ghost
  • Reviving a squadmate
  • Completing a Contract
  • Remaining within Sacred Ground, so long as it stays intact

Keeping your Fear level stable, and ensuring at least one of your teammates stays alive, is all you need to do to win Ghosts of Verdansk. Not too scary, then.

The Haunting launches in both Call of Duty: Black Ops Cold War and Warzone on Oct. 19.