Umamusume: Gold Ship build guide

Find the best Support Cards and Skills for Gold Ship in Umamusume.
Cygames

Deliver a glorious final dash with the best Gold Ship build in Umamusume. Gold Ship is one of the most iconic characters in the game due to her eccentricity and temper, which are inspired by the shenanigans of the real race horse of that name. Training Golshi is a challenge, since a bad day might cause her to flip out and one-sidedly restrict her training schedule to whatever she fancies. If you can get her to focus, though, Gold Ship makes for a magnificent End Closer who can put on powerful final spurts that completely upset the race order in the last second.

Find the best Support Cards and Skills for Gold Ship below alongside all the event choices she brings to a campaign.

[Red Strife] Gold Ship – base stats

Medium, Long. Gold Ship. Umamusume Gold Ship. B. End Closer

Track Aptitude:

  • Turf: A
  • Dirt: G

Distance Aptitude:

  • Sprint: G
  • Mile: C
  • Medium: A
  • Long: A

Pace Aptitude:

  • Front Runner: G
  • Pace Chaser: B
  • Later Surger: B
  • End Closer: A

Growth:

  • Stamina: 20%
  • Power: 10%

Unique Skill:

  • Warning Shot! – Slightly increase velocity with a long spurt starting halfway through the race.

[Red Strife] Gold Ship – best stats

Golshi will mainly be racing over Medium and Long distances and is best suited to be an End Closer. Since she’ll have lots of overtaking to do, Speed and Power will be paramount to her success, followed by Stamina to maintain her performance over the entire distance.

Guts and Wit are less important than the other three stats for her, but you’ll still want to raise them a bit throughout the run. Guts can save you towards the end of a race and reduce the consumption of Stamina together with Wit. The latter is also important to trigger abilities and prevent Golshi from being Rushed, which is especially disastrous over longer distances.

Aim for the following stat distribution when building Gold Ship in Umamusume:

Speed

Stamina

Power

Guts

Wit

10

6

7

4

3

Check out our Umamusume stats explanation for a breakdown of what these stats do.

[Red Strife] Gold Ship – best Skills

While general velocity and recovery Skills are definitely helpful to Gold Ship, she greatly benefits from Skills that increase her maneuverability and overtaking. Think of it this way: All the stamina and speed in the world won’t make Golshi win the race if the Umamusume ahead block her way.

Best Skills for Gold Ship in Umamusume:

  • Corner Recovery / Swinging Maestro
  • Standing By
  • Homestretch Haste
  • Ramp Up / Pressure
  • Nimble Navigator / No Stopping Me!
  • Straightaway Spurt / Encroaching Shadow
  • Go with the Flow

[Red Strife] Gold Ship – best Support Cards

Focus on Speed and Stamina Support Cards when playing Gold Ship. One card should suffice for Power, since this stat grows quite a bit alongside Speed anyways and you don’t want to get too much Power in relation to Stamina anyways.

Aim for the following card distribution when building a deck for Gold Ship in Umamusume:

Speed

Stamina

Power

Guts

Wit

3

2

1

0

0

When it comes to choosing the exact Support Cards to bring, you should naturally aim for those that come with useful Skills. This is the reason for choosing some SR cards over SSR cards on the list below — Narita Taishin delivers great End Closer Skills, while Mayano Top Gun adds the perfect dose of maneuverability into the mix.

Best Support Cards for Gold Ship in Umamusume:

  • [Fire at My Heels] Kitasan Black (SSR, Speed)
  • [Even the Littlest Bud] Nishino Flower (SSR, Speed)
  • [Pool Side High Tides] Narita Taishin (SR, Speed)
  • [Piece of Mind] Super Creek (SSR, Stamina)
  • [Cute + Cute = ?] Mayano Top Gun (SR, Stamina)
  • [Wild Rider] Vodka (SSR, Power)

If you need alternatives, you can find them on our list of the best Support Cards.

Kitasan Black: Event Choices

Paying It Forward – Chain Event 2 of 3:

  • Top: +Energy, +Mood, +Friendship
  • Bottom: +Speed, Straightaway Adept hint, +Friendship

Ah, Friendship – Random Event:

  • Top: +Power, +Mood, +Friendship
  • Bottom: +Energy, +Friendship

Ah, Home Sweet Home – Random Event:

  • Top: +Speed, +Power, +Friendship
  • Bottom: Practice Perfect (Status), +Friendship

Nishino Flower: Event Choices

Aspiring to Adulthood – Chain Event 2 of 3:

  • Top: +Wit, -Energy, +Friendship
  • Bottom: +Wit, Skill Points

Warmth, Love, and Lunch – Random Event:

  • Top: Charming (Status), +Friendship
  • Bottom: +Energy, +Friendship

Let’s Bloom Beautifully – Random Event:

  • Top: +Wit, +Friendship
  • Bottom: +Speed, +Power, +Friendship

Narita Taishin: Event Choices

Just Leave Me Alone – Random Event:

  • Top: +Stamina, Skill Points, +Friendship
  • Bottom: +Power, Skill Points, +Friendship

Just Don’t Bother Me – Random Event:

  • Top: Pressure hint, +Friendship
  • Bottom: Skill Points, +Friendship

Super Creek: Event Choices

Leave it to Me to Help Out – Random Event:

  • Top: +Energy, +Friendship
  • Bottom: +Stamina, +Friendship

Leave it to Me to Be Considerate – Random Event:

  • Top: Deep Breaths hint, +Friendship
  • Bottom: +Stamina, +Energy, +Friendship

Mayano Top Gun: Event Choices

Snack Advice for Mayano! – Random Event:

  • Top: +Stamina, +Guts, +Friendship
  • Bottom: +Stamina, +Friendship

Fashion Advice for Mayano! – Random Event:

  • Top: Straightaway Adept hint, +Friendship
  • Bottom: +Stamina, +Friendship

Vodka: Event Choices

The Coolest Line – Random Event:

  • Top: +Power, +Friendship
  • Bottom: +Power, Skill Points, +Friendship

Enemies on Main Street – Random Event:

  • Top: Nimble Navigator hint, +Friendship
  • Bottom: +Power, Skill Points, +Friendship

[Red Strife] Gold Ship – all Event Choices

The Red of the Protagonist:

  • Top: +Wit
  • Bottom: +Guts

A Date, Golshi Style:

  • Top: +Stamina
  • Bottom: +Power

A Sudden Episode from Golshi’s Past:

  • Top: [Chance] Fast Learner (Status), +Stamina, +Wit
  • Bottom: [Chance] Fast Learner (Status), +Speed

Pair Discount Repeat Offender:

  • Top: +Guts
  • Bottom: +Stamina

Which Did You Lose:

  • Top: -Energy, +Power
  • Bottom: +Speed

My Part-Time Job Is… Crazy:

  • Top: +Stamina, Skill Points
  • Bottom: Hanshin Racecourse hint

The Day After, Voices Hoarse:

  • Top: +Stamina
  • Bottom: +Guts

This One’s For Keeps:

  • Top: +Energy
  • Bottom: Skill Points, Non-Standard Distance hint OR Slacker (Status), Skill Points

Summer Camp (Year 3) Ends:

  • Top: +Random Stat, +Random Stat, +Random Stat
  • Bottom: +Random Stat, +Random Stat, +Random Stat

Killer Appetite:

  • Top: +Energy, Skill Points
  • Bottom: +Energy, Skill Points OR Slow Metabolism (Status), +Energy, Skill Points, -Speed, +Power

Legend of the Left Pinky:

  • Top: +Stamina
  • Bottom: +Speed

Hello From About 1.5 Billion Years Ago:

  • Top: +Guts
  • Bottom: +Wit

And Then She:

  • Top: +Speed
  • Middle: +Guts
  • Bottom: +Power

A Lovely Place:

  • Top: +Stamina
  • Bottom: +Wit

Nighttime Park Visit:

  • Top: +Guts
  • Bottom: +Speed

After the Takarazuka Kinen – Keyword 2:

  • Top: +All Stats, +Mood, Skill Points, +Friendship
  • Bottom: +All Stats, +Mood, Skill Points, +Friendship, [Chance] Charming (Status), [Chance] Gatekept (Skill)

After the Takarazuka Kinen – Keyword 2 is a Secret Event you can unlock by winning the Takarazuka Kinen in Year 2 and Year 3.

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