Apex Legends’ Season 5 update has players back in the familiar territory of Kings Canyon, albeit with a few favorite destinations conspicuously missing. Hot drop Skull Town and Thunderdome have been removed, only to be replaced by the new POIs Offshore Rig Salvage and Capacitor.
From the jump of Apex Legends release back in February 2019, Skull Town has been home to some of the sweatiest early game encounters, which made it seem that all squads in the game were vying for domination of this one particular spot. Nearby Thunderdome provided high tier loot for teams looking to make an unannounced visit to third party any unfortunate teams left after the initial carnage.
While Respawn Entertainment made the move to give other locals in Kings Canyon a chance to shine, fans of Skull Town have been busy devising reasonable propositions in which Skull Town could make a spectacular comeback.
Fans Propose Return of Apex Legends’ Skull Town
A theory proposed by Redditor u/cow_durr would see Skull Town surrounded by cliffs and re-introduce the map as a host for custom games or other game mode types. Another Redditor proposed implementing a level 4 circle ring around the map to present a deathmatch-style feel to the map.
With Firing Range being introduced in Nov. 2019 as a space for solo players and squads to practice their aim, movement, and all weapons in the game with attachments, the idea to bring back Skull Town may function more as a replacement for Firing Range rather than a map to exist alongside it.
Players and fans proposing this idea may be onto something. During the Night Time Kings Canyon event in January, players flocked to the beloved location in record droves. While for only a limited time, gamers took full advantage of the opportunity to leave World’s Edge and revisit Skull Town the first chance they got during the limited time event.
Revisiting Skull Town as a special map with rotating, experimental game modes may be beneficial for Respawn Entertainment in the long run. The versatility of Skull Town can allow the devs to try out new modes, while the elevation, tight corridors and open spaces between buildings gives players the non-stop action and excitement that we all miss.