How much money did League of Legends make in 2021?
With Riot Games having released over 140 skins this year, surpassing the goal that they had set up for themselves, it's pretty safe to assume that the MOBA franchise is doing just fine in terms of revenue. Here's the breakdown of how much money League of Legends made in 2021.
How Much Money Did League of Legends Make in 2021?
Unfortunately, it's tough to get a clear, exact official number of how much money Riot Games specifically made with League of Legends in general, let alone any single year, as publishers often don't share their data outside of when they hit new milestones. As such, even just player counts for titles are often not publicly available, reliable, or up-to-date.
What makes it even tougher is that unlike with Call of Duty: Warzone and Activision Blizzard, League of Legends' Riot Games isn't a publicly-traded company because it's a subsidiary of Tencent. As a result, the video game developer, publisher, and esports tournament organizer doesn't have its own investor relations page with earnings reports and press releases to go off of.
According to Statista, the worldwide revenue for League of Legends from 2015 to 2020 was:
- 2015: $1.63 billion USD
- 2016: $1.8 billion USD
- 2017: $2.1 billion USD
- 2018: $1.4 billion USD
- 2019: $1.5 billion USD
- 2020: $1.75 billion USD
Of course, Riot Games has embraced a model that relies on primary revenue generation through the selling of in-game purchases, such as alternate player model skins and other cosmetic effects.
Additionally, it has branched out its universe with other free-to-play titles such as Legends of Runeterra, Valorant, and its upcoming Project L fighting game, as well as with its first Netflix show Arcane.
League of Legends has also been one of the biggest esports to date. However, how well its events can do despite the COVID-19 pandemic, as well as its ability to turn a profit, like in other titles, remain question marks as well.