League of Legends Jungle Items: What You Need to Know for Preseason

League of Legends Jungle items: what you need to know for Preseason
League of Legends Jungle items: what you need to know for Preseason / Courtesy of Riot Games

League of Legends jungle items that players need to know for Preseason will be greatly different from the current ones. Mark Yetter, Gameplay Design Director for League of Legends, hinted that there are changes made for junglers and the jungle itself.

The changes should have the following:

  • Increase pathing diversity by making camp resistance more uniform
  • Expose some hidden mechanics visually to help newer players learn the jungle
  • Slight reduction to the power of kiting camps

League of Legends Jungle Items: What You Need to Know for Preseason

Junglers will pick one of the two starter items, Doran's Forgeheart or Doran's Hailseed. After Smiting five times either will disappear from their inventory to permanently grant effects as a passive and upgrade Smite to Chilling or Challenging. This means that junglers will not have to complete their jungle items anymore.

1. Doran's Forgeheart

Courtesy of Riot Games

Cost: 350 gold

Item reward: +10% Omnivamp vs. monsters

Tooth & Nail: Damaging monsters burns them for (2% Bonus Health) (+10% Ability Power) (+5% Bonus Attack Damage) magic damage over 5 seconds. Monsters who would die to the burn die immediately.

Ashen Path: Smiting 5 times consumes this item to upgrade your Smite to Challenging Smite and grant the effects of this item permanently.

Huntsman: Killing Large Monsters grants 60 bonus experience. The first Large Monster killed grants 150 bonus experience instead.

Leyline Walker: Regenerate up to 8-15 (lv 1-18) mana per second when in the Jungle or River, based on missing mana.

2. Doran's Hailseed

Courtesy of Riot Games

Cost: 350 gold

Item reward: +10% Omnivamp vs. monsters

Tooth & Nail: Damaging monsters burns them for (2% Bonus Health) (+10% Ability Power) (+5% Bonus Attack Damage) magic damage over 5 seconds. Monsters who would die to the burn die immediately.

Frostworn Path: Smiting 5 times consumes this item to upgrade your Smite to Chilling Smite and grant the effects of this item permanently.

Huntsman: Killing Large Monsters grants 60 bonus experience. The first Large Monster killed grants 150 bonus experience instead.

Leyline Walker: Regenerate up to 8-15 (lv 1-18) mana per second when in the Jungle or River, based on missing mana.