After eight months, fans finally got their hands on a new Sniper Rifle introduced to Call of Duty: Modern Warfare in the form of the Rytec AMR - based on the specs of the Barret .50 cal rifle. The sniper category was incredibly sparse this year, with only three available weapons in the form of the Dragunov, AX-50 and HDR, and the Rytec was meant to breathe some life into this category.
Unfortunately, there were various issues during launch and Infinity Ward has attempted to address them, to varying success.
Inconsistencies regarding the Rytec included its damage, headshot multipliers, and issues with the explosive and thermite ammo conversions. In Warzone, players were unable to land a one-shot kill to the head, despite the damage profile of a headshot being over 250. Back on July 1, Infinity Ward Co-Design Director of Multiplayer, Joe Cecot acknowledged the issue and let fans know that a fix was incoming, but apparently some issues remain.
Call of Duty: Modern Warfare July 9 Patch Notes and Bug Fixes
Other bug fixes and issues that needed to be addressed included:
- Fixed the Rytec AMR’s inability to be awarded typically XP while using explosive rounds
- Fixed issue where Rytec AMR could one-hit kill when using explosive rounds in BR
- Fixed Rytec AMR’s Fully Loaded gun perk’s issues when using alternate ammunition
- Fixed “incorrect text” on one of the SUV camos
- Fixed bug where Counter UAVs could be found in Warzone
- Fixed bug where players couldn’t use Field Upgrades in FFA
- Fixed bug where players could remain AFK without being kicked when playing All or Nothing
While the devs addressing these issues head-on is a good thing, it is quite concerning the biggest issue facing a new weapon is its inability to perform as intended. Players have been hard at work leveling up the Rytec only to have it be relegated to a piece of scrap metal while it doesn't do its job. For a Sniper Rifle to not down an enemy in Warzone with a single headshot makes it not worth using, and players have been doing just that.
The patch notes also make no mention of the exploit that let players take weapons from the pre-match lobby into Warzone - by landing on the exact spot where they dropped their weapons earlier. With the developers often implementing stealth patch notes, these issues may not be addressed with the transparency we expect from other forthcoming developers.