Call of Duty

Stims Nerfed, H4 Blixen Name Bug Fixed in May 26 Warzone Update

Here's a breakdown of the May 26 patch notes for Call of Duty: Warzone Season 3 Reloaded.
Here's a breakdown of the May 26 patch notes for Call of Duty: Warzone Season 3 Reloaded. / Image courtesy of Activision

Raven Software has released its latest update for Call of Duty: Warzone in Season 3 Reloaded, delivering on its promise to nerf Stims, as well as fixing several bugs.

Following a seismic weapon balancing pass that may have shaken up the weapon meta in Caldera and Rebirth Island once again, Raven has released a smaller update to tidy some things up. Here's a breakdown of the May 26 patch notes for Call of Duty: Warzone Season 3 Reloaded.

Warzone Season 3 Reloaded May 26 Patch Notes

Here are the official weapon adjustments Raven have made in this patch:

Ricochet Anti-Cheat

  • Update to the PC kernel-level driver detection systems and server-side security

Gameplay

Stim

  • Effect now removed when taking damage from Weapon attacks
  • Slide Speed reduced by 40%
  • Max Slide Time reduced from 1.9 to 1.3 seconds

Bug Fixes

  • Fixed collision issues with various elements across Caldera allowing players to exploit/peek/shoot through them
  • Fixed an issue causing the Fast Travel Tac Map icons to not appear correctly in certain game modes
  • Fixed the rarity label on various Blueprints, Calling Cards and Charms
  • Fixed an issue causing the H4 Blixen (VG) Submachine Gun to appear in-game under the wrong name
  • Fixed an issue causing the “Enhanced Risk” Weapon Blueprint to not have the correct Gunsmith functionality
  • Fixed an issue causing the Axial Arms 3x Reticle Challenge to not track correctly
  • Fixed an issue causing the Swap Attachment options in the Gunsmith menu to not show the correct stat changes

Additionally, Raven Software officially recognized the following changes which also went live unannounced with the initial release of Season 3 Reloaded on May 25:

LMGs

Whitley (VG)

  • Min Damage increased to 32, up from 31
  • Max Damage Range increased to 38.1 meters, up from 33 meters
  • Headshot Damage Multiplier increased to 1.7, up from 1.5
  • Neck Damage Multiplier increased to 1.3, up from 1.24
  • .303 British 45 Round Mags: Firerate Scaler to decreased 5%, down from 18% / Damage Penalty removed / Bullet Velocity increased to -8%, up from -12%
  • .50 BMG 150 Round Boxes: ADS Time Scaler increased to 0.93, up from 0.88 / Bullet Velocity increased to 25%, up from 10% / Damage Range increased to 30%, up from 20%
  • CGC R4 Stock: ADS Time Scaler increased to 0.97, up from 0.96 / Horizontal Recoil Control Increased by 3%

Type 11 (VG)

  • Max Damage increased to 26, up from 24
  • Sakura 261mm: Velocity Penalty removed
  • Sakura 487mm Shrouded: Bullet Velocity increased to 50%, up from 40%
  • Warubachi 352mm: Damage Range now increased by 10% / Bullet Velocity now increased by 20%

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