Valorant Patch 1.07 introduced several weapon balance changes resulting in a new weapon tier list. Notable weapon changes include shotgun nerfs and vandal buffs. Check out the updated Valorant weapon tier list for Patch 1.07 below.
Valorant Patch 1.07 Weapon Tier List
Patch 1.07 brought changes to multiple agents, weapons, as well as visual effects. While most of these weapon changes were minor, there are a couple of small changes from previous tier lists.
- Phantom - 2,900 credits
- Vandal - 2,900 credits
- Ghost - 500 credits
- Frenzy - 400 credits
The Phantom and the Vandal continue to be the overall best weapons to use when economy is not an issue. With both weapons omitting high damage output from a distance, it is clear why they continue to shine. While many players have been favoring the phantom in recent times, Patch 1.07 Vandal buffs should set the weapons on equal ground. The Ghost and Frenzy are strong pistol round weapons that still allow for utility purchases and even shields in the case of the Frenzy.
- Operator- 4,500 credits
- Odin- 3.200 credits
- Sheriff- 800 credits
While all of these weapons are strong they are not economy efficient. These are all great purchases when you aim to continue carrying out a lead. Be careful with these weapons when coming from behind, as one lost round can quickly shift the tides of the game.
- Spectre - 1,600 credits
- Bulldog - 2,100 credits
- Ares - 1,600 credits
- Guardian - 2,500 credits
B tier weapons offer moderate damage at a moderate price. While not as strong as the Vandal and Phantom, these weapons still have their place in the meta. Opt to use B tier weapons in earlier rounds while still building economy.
- Stinger- 1,000 credits
- Judge- 1,600 credits
- Marshall- 1,100 credits
C tier weapons are value oriented. While stronger than nothing, these weapons are far inferior to their higher priced counterparts. With Patch 1.07 comes a price increase to the Judge as well as tagging changes further cementing C tier status.