What Does 'Meta' Mean in Warzone?

Image courtesy of Activision

What does "meta" mean in Warzone?

In addition to terms such as "camping" and "TTK," the word meta is one that is thrown around all the time by content creators and professional players alike in any competitive title. For those new to Call of Duty, or are simply looking to brush up on their gamer lingo, here's a breakdown of what meta means in Call of Duty: Warzone.

What Does 'Meta' Mean in Warzone?

A quick search of the term meta pulls up many definitions for the word, but doesn't exactly touch on what this means in gaming.

In just about every competitive setting in gaming, the player community ends up generally agreeing on a meta — what are the strongest strategies, weapons, items, etc. to use at moment, whether it be at launch or after a major patch.

In NBA 2K22, this can be choosing to hunt for threes rather than dunks. In League of Legends, this can be using certain Champions.

In Warzone, the meta is defined by which weapons, perks, equipment, etc. are the best to use.

As discussed often in our weapon tier lists, the S Tier guns make up the meta, either because they are just the most popular choices by players, or because higher-skilled players find them to be the best to use.

Of course, there are also be other underrated or "sleeper" weapons that could also be viable, but what keeps them from being considered meta is that there are more popular or statistically better (e.g. its users tend to have higher K/D ratios) options out there.

For example, while the MP7 and M4A1 were once considered to be part of the meta when Warzone first launched. However, at this point, they've fallen out of the meta compared to the likes of the MP-40 and the Cooper Carbine.

One last thing to note is that meta is indeed not related to metagaming, which is a term often used by those in GTA RP.

Metagaming is where someone transcends or operates outside of the prescribed rules of the game, uses external factors to affect the game, or goes beyond the supposed limits or environment set by the game.