5 Things We Hate About Warzone Pacific

Here are five of the worst things we hate about Call of Duty: Warzone Pacific early on thus far.
Here are five of the worst things we hate about Call of Duty: Warzone Pacific early on thus far. / Image courtesy of Activision

Warzone Pacific was sought to be a new era of Call of Duty battle royale goodness, and while a new map was sorely needed, it's becoming quite clear that there are many things that the community is struggling to stomach.

Here are five of the worst things we hate about Call of Duty: Warzone Pacific early on thus far.

5 Things We Hate About Warzone

5. Modern Warfare and Black Ops Cold War Guns Being Outdated

This take is pretty mild and straightforward considering it's pretty clear why this is the way it is, but there are just so many Modern Warfare and Black Ops Cold War guns that have remained irrelevant to the meta for so long. From the AN-94 to the Striker 45, a ton of weapons in what is supposed to be an extensive arsenal of options are just wasting away while a small handful is used over and over. Bringing back nerfed heavy-hitters a tad bit and buffing long-time weak options would perhaps give the game much more balance and allow for more diversity in play styles.

4. Glitches and Cheaters

Coming across clips such as this across the timeline on the daily is obviously not a good look for the game. Of course, the Ricochet anti-driver has barely launched, but it's disheartening to see matches chalked away due to cheaters and invisibility glitches still managing to persist.

3. No Console FOV Slider

Considering how long console players have asked for this feature, especially after having it in Black Ops Cold War and Vanguard, it's pretty odd that there hasn't been much transparency from the devs as to why this is still an issue in Warzone. Perhaps it's due to performance limitations, but it really feels like something like that should be addressed to end the discussion once and for all. Until then, console players will continue to feel like they're getting the short end of the stick.

2. Console Performance Issues

Something that a large part of both PlayStation and Xbox players can attest to it seems, from FPS drops to strange FPS caps, loading/rendering issues, crashes, freezing at buy stations, and more, the game has legitimately been unplayable for a large portion of the player base and it has been since the launch of Caldera.

1. Loadout Delay Change

At the top spot, this one was pretty much a no-brainer. A personal peeve that's been discussed extensively by just about every big-name content creator and even Los Angeles Lakers' star Anthony Davis, the adjustment intended by Raven to perhaps breathe a breath of fresh air to the pacing of the game is seemingly continuing to be monitored for now.